HOW TO USE ALTERNATE PAINTINGS

To use alternate paintings, follow the steps bellow.

1. Open the "kz.png" or "paintings_kristofer_zetterstrand" image with an image editing program that supports transperency (NOT DEFAULT PAINT). You should see all of the paintings in one image.

2. Select the alternate paintings that you want.

3. Move the selected painting on top of a painting that already exists of the same size. (For a list of the paintings that already exists, see below these instructions)

4. Save the image. If asked to update the zip folder, select yes. If you are told that the directory could not be found, save the image somewhere else and then move it into the zip folder.


LIST OF ALREADY EXISTING PAINTINGS:

1X1: Stripy "UP" ball; fan; ball with yellow star; yellowy square with two Eggman faces; yellowy square with fancy symmetrical decoration; ball with Sonic's face, blue "GOAL" ball

1X2: 3 connected flags going from top left to bottom right; pale green and tan platform; yellow and black stripy rectangle; "SEGA 1991"; 3 connected flags going from bottom left to top-right

2X1: Checkpoint with blue top; Chackpoint with star on top

2X4: "COPE"

2X2: Green bird; blue fish; purple pattern with green frame; orange totem pole; big ring; "Casino" with purple circles surrounding

3X4: "NOT ENOUGH RINGS..." with thumbs-down symbol; detailed mystic painting involving blue-gold being presenting an emerald to sonic

4X4: "Sonic the Hedgehog" logo; casino gambling machine;framed design of many angled squares on a starry background

NOTE: 1X1 paintings are 32X32 pixels, 1X2 paintings are 32X64 pixels, 2X1 paintings are 64X32 pixels, 2X4 paintings are 64X128 pixels, 3X4 paintings are 96X128 pixels, and 4X4 paintings are 128X128 pixels.